game design

No Fluff Stuff

 
 

A game designed to keep scheduling flexible and modular in order to give back agency to the individual and move away from a very structured framework.

Individually designed task sections that contain various activities with endless combinations for you to work on your own terms without feeling overwhelmed.

 

tools

Adobe Illustrator, Notion

year

2021

sources

Freepik

 

my role

Game creation & visual design

 
 
 
 
 

Playtesting & Process