game design
No Fluff Stuff
A game designed to keep scheduling flexible and modular in order to give back agency to the individual and move away from a very structured framework.
Individually designed task sections that contain various activities with endless combinations for you to work on your own terms without feeling overwhelmed.
tools
Adobe Illustrator, Notion
year
2021
sources
Freepik
my role
Game creation & visual design
Playtesting & Process






























